... DYING. A painful death that he clearly remembers, not a quick one that he barely registers. ALTERNATIVELY, watching someone die painfully (especially a teammate) and being helpless to stop it. ALTERNATIVELY alternatively, being forced into a corner where he has to cause said death himself with no way to stop it. So basically, anything where someone gets really seriously injured and he is helpless to do anything about it. It'd be a really huge blow at this point, and it might take him a while to recover from it (longer than it did for him to bounce back from corruption game).
ETA: WAIT Ginshu beat me to it-- uuuuh. Hmmm. What are your character pings?
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... DYING. A painful death that he clearly remembers, not a quick one that he barely registers. ALTERNATIVELY, watching someone die painfully (especially a teammate) and being helpless to stop it. ALTERNATIVELY alternatively, being forced into a corner where he has to cause said death himself with no way to stop it. So basically, anything where someone gets really seriously injured and he is helpless to do anything about it. It'd be a really huge blow at this point, and it might take him a while to recover from it (longer than it did for him to bounce back from corruption game).
ETA: WAIT Ginshu beat me to it-- uuuuh. Hmmm. What are your character pings?